You think, I walk.
In JSokoban you only do the thinking. Tap a square and the little worker takes the shortest path there. Tap a box, then its target: the Automover pushes it there by itself, move by move. Green squares show where the box can go; light green means: that way lies a dead end.
Sokoban ā the original among logic puzzles
Push boxes onto target squares. Push only, never pull, one box at a time. Easy to learn and often wonderfully tricky. 7,524 levels from 97 collections by well-known Sokoban authors, from āHow does this work?ā to āHow is this even possible?!ā.
Stuck? Ask the solver.
⢠šŖ Hint searches for a solution from your current position, right on your phone. The solver Festival by Yaron Shoham and our own solver race each other.
⢠Show just the next move or watch the whole solution play out.
⢠āBack to solvableā takes back exactly as many moves as needed until the level can be solved again.
Made for touch
⢠Tap, swipe, drag the worker or use a d-pad
⢠Optionally, swiping only scrolls the board
⢠Unlimited undo, pinch to zoom
⢠On big levels the view follows the worker
No ads, no internet
No ads, no tracking, no sign-up. The app doesnāt even have permission to access the internet. Your progress stays on your device and moves to your next phone with Android backup.
And also
⢠Difficulty 1ā5 for every level and up to 100 š§ for your solution, fireworks included
⢠9 graphic styles, from the new neon look āJSokoban 3Dā to the original from 2003
⢠Paste your own levels in XSB format
⢠English, German, French, Spanish, Japanese
Written in JavaScript by Folke Ashberg in 2003, relaunched in 2026.
You think, I walk: Sokoban made for touch, no ads, hints from a solver
Ažurirano dana
11. okt 2026.