Flick Raiders is a turn-based slingshot battle. Two crews of cheeky critters face off across a yard full of crates, bumpers, holes and powder kegs. Pull back, let go, and your shot flies one way while the shooter gets kicked the other way.
EVERY SHOT MOVES YOU
• One finger: pull back anywhere and release
• A faint outline shows where you will slide to
• Fire backward to dash forward, or shove yourself behind a crate
• Fire too hard with a hole behind you and everyone will know
A CREW THAT PLAYS DIFFERENTLY
• 8 kinds of shot: cannonball, ricochet, lance, healing shot, lobbed bomb, battering ram, triple dart and grapple
• Heavy raiders barely budge when they fire. Tiny ones fly across the yard
• Whoever just fired catches their breath for a turn, so you use the whole crew
• 48 raiders to collect by playing
A YARD THAT FIGHTS BACK
• Crates break, walls stay, fences stop bodies but not shots
• Bumpers throw you back faster. Powder kegs hurt everyone nearby
• Mud stops you, ice keeps you sliding, portals send you across the yard
• Hits shove you backward, so holes and spikes behind you are a real threat
HEIST: FLOORS THAT NEVER END
• Beat crew after crew, health carries over
• Keep one of 3 relics after each floor, 24 relics that change the rules
• A daily Heist with the same floors for everyone
BUILD A YARD, DARE A FRIEND
• Lay out your half on a budget. It is mirrored, so the fight stays fair
• Rivals raid your yard against your crew, and you watch the replay of every attempt
• Send your yard to a friend with one tap
RAIDS ARE FAIR
• In raids everyone is the same strength, so your aim and your crew choice decide it
• Win cups and climb the weekly table
60 STAGES ACROSS 4 WORLDS
• Back Alley, Frozen Dock, Lava Bank and Cloud Bazaar
• A boss crew at the end of every world
PLAYS OFFLINE
• Map, Heist and computer raids need no connection
• Raids against other players go online when you have a connection
Two crews, one yard. Every shot kicks you backward, so aim where you land too.
Oxirgi yangilanish
4-noy, 2026