
Nikita Ignatyev
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The game is polished and likevale. So, why 3 stars then? Several reasons: 1)Many enemies and abilities can easily be lost on the background 2)"Dangerous" enemies are represented by number. The number has to be always seen, since they will insta kill you on touch, and it is often not 3)Some mechanics have to be specified. For example, you can run through the entire game without noticing you have passive regen 4)Chromatic aberration makes any other ability obsolete 5)New game+ is weird 6)And more
21 people found this review helpful

Juan Estrada
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It has great potential, but it's really hard to control, you often hit the shoot button when trying to heal, wasting your mana. Also, graphics are nice, but you keep getting stuck on miniature boulders you can't see on the screen. Also, really hard to aim at the higher level monsters, why not autotarget them instead of any random mob on the screen? Only way I found to get past levels is to gain xp faster than the mobs raise level.
15 people found this review helpful

Andrew Turner
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I used to love this game, but then they went and massacred the control scheme. I personally think the old controls of perpetual motion and swiping to change directions was really fun and added some level of challenge to the game. Also, why doesn't the character stop to swing anymore? Before, the attack gave you like a second to think and move, now it just doesn't. tldr: please please add an option for the old controls in settings 🙏
27 people found this review helpful