Mastering Unity 5.x: Create amazing games with brilliant game play features using Unity 5.x

· Packt Publishing Ltd
Ebook
592
Pages
Tools

About this ebook

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!Key Features
  • Become a Unity master by creating a practical, in-depth game-development project with Unity
  • Use advanced C# scripting to unlock the complete potential of Unity 5
  • Use Version Control to Effectively Manage and Scale your workflow
Book DescriptionMastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.What you will learn
  • Preparation and Asset-Configuring
  • Level Design and Structure
  • Player Controls - Movement
  • Player Controls – Typing & Health
  • Enemies and Artificial Intelligence
  • Project Management & Version Control
  • Persistent Data – Load and Save Game States
  • Performance, Optimization, Mobiles, and More
Who this book is for

If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed.

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!Key Features Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# scripting to unlock the complete potential of Unity 5 Use Version...

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About the author

Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.

Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and ...

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