COMPUTER GRAPHICS AND MULTIMEDIA INSIGHTS, MATHEMATICAL MODELS AND PROGRAMMING PARADIGMS

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Nowadays, Computer Graphics and Multimedia have become crucial areas of study in the field of Computer Science and Information Technology. The commercial and academic viability of the field can be understood from its usability and application in various areas, including entertainment, education, image processing, CAD/CAM, fine arts, and so on. Students not only need to have a firm grounding in these fields but also have to learn how to integrate these technologies to get the desired results.

This book, written in an easy-to-grasp style, equips the readers with all the basic and advanced concepts of computer graphics and multimedia. Inclusion of sufficient programs relating to C, OpenGL, VRML, Python Turtle Graphics and GKS helps the readers in generating realistic images.

The text not only incorporates standard algorithms but also keeps pace with the newly invented ones. It provides an insight into graphics programming using various software packages. In most of the chapters, a number of solved numerical problems are provided to help students learn the practical applications of the preceding concept.

Primarily intended for the undergraduate and postgraduate students of Computer Science and Engineering, Information Technology, and Mechanical Engineering, the book is equally useful for the students opting BCA, MCA, B.Sc. (CS/IT), M.Sc. (CS/IT) and Multimedia courses.

Nowadays, Computer Graphics and Multimedia have become crucial areas of study in the field of Computer Science and Information Technology. The commercial and academic viability of the field can be understood from its usability and application in various areas, including entertainment, education, ...

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Om författaren

D. EVANGELINE, ME (Computer Science and Engineering), is Assistant Professor, Department of Information Technology, Kongu Engineering College, Erode, Tamil Nadu. She has completed her bachelors’ degree in Information Technology from Thiagarajar College of Engineering in 2010 and masters’ degree in Computer Science and Engineering from DMI College of Engineering in 2012. She has published various papers in national/international conferences and journals. She is an active member of Computer Society of India. Her research interests include Computer Graphics and Image Processing. 

S. ANITHA, ME (Computer Science and Engineering), is Assistant Professor, Department of Information Technology, Kongu Engineering College, Erode, Tamil Nadu. She has completed her bachelors’ degree in Electronics and Communication Engineering from Coimbatore Institute of Engineering and Technology in 2006 and masters’ degree in Computer Science and Engineering from Kongu Engineering College in 2009. She is pursuing doctorate in Information and Communication Engineering from Anna University, Chennai. She has published various papers in national/international conferences and Journals. She is an active member of Indian Society for Technical Education and Computer Society of India. Her research interests include Computer Graphics and Wireless Sensor Networks.
D. EVANGELINE, ME (Computer Science and Engineering), is Assistant Professor, Department of Information Technology, Kongu Engineering College, Erode, Tamil Nadu. She has completed her bachelors’ degree in Information Technology from Thiagarajar College of Engineering in 2010 and masters’ degree i...

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