Unity Game Development Blueprints: Explore the various enticing features of Unity and learn how to develop awesome games

· Packt Publishing Ltd
7 reviews
Ebook
318
Pages
Tools

About this ebook

Key Features
    Book DescriptionIf you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.What you will learn
      Who this book is for

      Key Features Book DescriptionIf you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.What you will learn Who this book is for

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      Ratings and reviews

      7 reviews
      Matt Hurst
      December 11, 2014
      In this book you will create 3 main projects 1 - 2D shooter akin to geometry wars 2 - 2D platformer using 3D assets 3 - 3D first person horror game as well as also creating menu systems, saving and loading and a level editor. This book also contains a dedicated chapter specifically for the new UI that was introduced in the newest version of Unity (4.6) and is therefore one of the most up to date books currently available. I would highly recommend it
      4 people found this review helpful
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      CGL 4k
      June 25, 2020
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      1 person found this review helpful
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      About the author

      John P. Doran is a passionate and seasoned technical game designer, software engineer, and author who is based in Songdo, South Korea. His passion for game development began at an early age. He graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design and a Master of Science in Computer Science from Bradley University. For over a decade, John has gained extensive hands-on expertise in game development, working in various roles ranging from game designer to lead UI programmer in teams ranging from just himself to over 70 people in student, mod, and professional game projects, including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. John is currently an Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.

      John P. Doran is a passionate and seasoned technical game designer, software engineer, and author who is based in Songdo, South Korea. His passion for game development began at an early age. He graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design and a Master o...

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