Mastering Unity Scripting: Learn advanced C# tips and techniques to make professional-grade games with Unity

· Packt Publishing Ltd
5 reviews
Ebook
380
Pages
Tools

About this ebook

Key Features
    Book DescriptionMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.What you will learn
    • Understand core C# concepts, such as class inheritance, interfaces, singletons, and static objects
    • Implement effective Artificial Intelligence for NPCs
    • Work with eventdriven programming to optimize your code
    • Develop solid debugging and diagnostic techniques
    • Get to know the Mono Framework and Linq in practical contexts
    • Customize the rendering functionality for postprocess effects
    • Code line of sight, view testing, and other useful algorithms
    • Improve the quality of your code with the help of concepts such as attributes
    Who this book is for

    Key Features Book DescriptionMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something im...

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    Ratings and reviews

    5 reviews
    Shawn Moore
    March 15, 2016
    Book is more of a cook book than a learning resource.
    4 people found this review helpful
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    About the author

    Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.

    Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and ...

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